Each time a prominent prize-giving event nears, you'll find a clamor for introducing of new categories to recognize unsung work and satisfy the passions of fans dedicated to specific genres.
A fellow writer previously argued supporting a scary games classification. That would rule. The same goes for board games, which is a passionate advocate's mission. Yet I need to apologize in advance for pushing forward just as with other blinkered fanatics, I possess a compelling case supporting my request remains most pressing and significant. This is the request: We need an award type for logic-based games.
The Genre Classification Challenge
Categorizing art by genre is not a science; opinions vary greatly, and it will always start arguments resulting in unclear classifications. This explains why film award organizations don’t do it. But it is an essential concession in the world of interactive entertainment, showing incredible range they hardly constitute one unified medium.
For the full spectrum of gaming accomplishments to be recognized, and to ensure all game types to compete fairly, specific award classifications remain vital.
Existing Game Classification System
The major gaming awards presently include classifications covering Action, Action/Adventure, Role-Playing, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Together, these six categories actually cover many game types, allowing placement accommodating various experiences.
Different situation exists for logic-based experiences. No suitable classification appears to accommodate them. Examine these examples from outstanding current releases, all very different: structural challenges of one title, the pulse-pounding block-matching in a different title, thought-provoking social scenarios from additional release. Where could they possibly go among existing types? Nowhere, that’s where.
Acknowledgment Issues
Numerous examples exist outstanding logic titles released every year that have no home in entertainment awards, if they accidentally match for categories like Mobile Game, VR/AR Game, and the highly challenging Indie races.
- A renowned logic title received no recognition for anything that year
- Another creative title was excluded during that ceremony
- A beloved organization game was overlooked that year
- Only a few puzzle games managed to sneak into niche award types
Significance of Puzzle Games
Frequently they represent small games, but the art in brain-teasers holds tremendous importance. Famous handheld logic titles rank among most engaged experiences worldwide and have been for an extended period.
The iconic tile-matching title competes with popular creative games competing to become highest-selling title ever; it’s also in the running for top gaming experience. Puzzle games are foundational for gaming as medium, and they are in conversation across multiple categories.
The Solution and Justification
Logic titles wouldn't face this problem. You could fill multiple candidates interesting, varied, worthy titles every year with ease — actually, with challenge, given the need to exclude numerous deserving experiences.
And to reiterate, these represent titles without proper classification in important events. Brain-teaser creators are working at the challenging frontier game development, creating some of essential manifestations of gaming itself. Comparable to cinema stunt performers, they deserve recognition. Let’s not keep them waiting generations.